﻿// -----------------------------------------------------------------------
// Pinball machine lets the people have fun!
// -----------------------------------------------------------------------
namespace Cubezicles.NeedObjects
{
    using Microsoft.Xna.Framework;
    using Microsoft.Xna.Framework.Graphics;

    class PinballMachine : NeedObject
    {
        /// <summary>
        /// Constructor
        /// </summary>
        public PinballMachine(Game1 game, Vector3 position)
            : base(game, position, PinballModelName, PinballSound)
        {
            name = "Pinball Machine";
            tagline = "Have ALL the fun!";
            price = MoneyManager.CostPinball;
            this.DrawOrder = (int)Game1.DisplayOrder.Objects;
            avatar = Game.Content.Load<Texture2D>("Textures/NeedObjects/pinball");
        }
    }
}
